I'm a user experience and product designer in Seattle, WA metro area. As a voracious reader and prolific knitter, I love to spend my free time learning and creating. I often spend time both in and out of work researching latest trends in UI and UX across many major software platforms to maintain my knowledge base and skill.
I started primarily working as a technical artist in production of video games. My work in technical art led me to Unity Technologies, where I spent several years coding up the node-based tool Shader Graph. During my efforts on Shader Graph, I discovered my passion for UX, and migrated to working in a holistic role for improving UX flows across the entire Unity Editor.
Just make sure to leave contact info and I'll get back to you as soon as I can!